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Monster

Bat

Tiny Beast · Unaligned

Monster Manual Page 318
Armor Class 12
Hit Points 1 (1d4 - 1)
Speed Walk 5 ft., Fly 30 ft.
CR
STR 2 -4
DEX 15 +2
CON 8 -1
INT 2 -4
WIS 12 +1
CHA 4 -3

Traits

Echolocation

The bat can't use its blindsight while .

Keen Hearing

The bat has advantage on Wisdom () checks that rely on hearing.

Actions

Bite

Melee Weapon Attack +0 to hit, reach 5 ft., one creature. 1 Piercing damage.
Confirmation

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