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Monster

Behir

Huge Monstrosity · Neutral Evil

Monster Manual (2024) Page 34
Armor Class 17
Hit Points 168 (16d12 + 64)
Speed Walk 50 ft., Climb 50 ft.
CR 11
STR 23 +6
DEX 16 +3
CON 18 +4
INT 7 -2
WIS 14 +2
CHA 12 +1

Actions

Multiattack

The behir makes one Bite attack and uses Constrict.

Bite

Melee Attack +10, reach 10 ft. 19 () Piercing damage plus 11 () Lightning damage.

Constrict

STR Save DC 18, one Large or smaller creature the behir can see within 5 feet.
Failure: 28 () Bludgeoning damage. The target has the condition (escape DC 16), and it has the condition until the grapple ends.

Lightning Breath Recharge 5

DEX Save DC 16, each creature in a 90-foot-long, 5-foot-wide Line [Area Of Effect].
Failure: 66 () Lightning damage.
Success: Half damage.

Bonus Actions

Swallow

DEX Save DC 18, one Large or smaller creature by the behir (the behir can have only one creature swallowed at a time).
Failure: The behir swallows the target, which is no longer . While swallowed, a creature has the and conditions, has Cover against attacks and other effects outside the behir, and takes 21 () Acid damage at the start of each of the behir's turns.
If the behir takes 30 damage or more on a single turn from the swallowed creature, the behir must succeed on a DC 14 Constitution saving throw at the end of that turn or regurgitate the creature, which falls in a space within 10 feet of the behir and has the condition. If the behir dies, a swallowed creature is no longer and can escape from the corpse by using 15 feet of movement, exiting .
Confirmation

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