Armor Class
16
Blade Lieutenant
Medium Construct · Lawful Evil
Hit Points
153 (18d8 + 72)
Speed
Walk 30 ft.
CR
9
Traits
Pack Tactics
The lieutenant has advantage on an attack roll against a creature if at least one of the lieutenant's allies is within 5 feet of the creature and the ally doesn't have the condition.
Actions
Multiattack
The lieutenant makes three Longsword or Javelin Launcher attacks.
Longsword
Melee Weapon Attack +8 to hit, reach 5 ft., one target. 17 () Slashing damage, or 20 () Slashing damage if used with two hands.
Javelin Launcher
Ranged Weapon Attack +8 to hit, range 30/120 ft., one target. 14 () Piercing damage, and the target has the condition.
Bonus Actions
Command Ally
The lieutenant targets one ally it can see within 30 feet of itself. If the target can see or hear the lieutenant, the target can make one melee attack using its reaction, if available, and has advantage on the attack roll.
Rally the Troops (1/Day)
The lieutenant ends the and conditions on itself and each creature of its choice that it can see within 30 feet of itself.
Reactions
Parry
The lieutenant adds 3 to its AC against one melee attack that would hit it. To do so, the lieutenant must see the attacker and be wielding a melee weapon.