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Monster

Blood Witch

Medium Humanoid · Chaotic Evil

Guildmasters' Guide to Ravnica Page 248
Armor Class 12, 15
Hit Points 78 (12d8 + 24)
Speed Walk 30 ft.
CR 7
STR 16 +3
DEX 14 +2
CON 15 +2
INT 13 +1
WIS 9 -1
CHA 19 +4

Traits

Blood Witch Dance

The witch can use a bonus action to control the movement of one creature cursed by its spell that it can see within 30 feet of it. The creature must succeed on a DC 15 Charisma saving throw or use its reaction to move up to 30 feet in a direction of the witch's choice.

Devil's Sight

Magical darkness doesn't impede the witch's darkvision.

Actions

Multiattack

The witch makes two attacks: one with its longsword and one with its shortsword.

Longsword

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 7 () Slashing damage.

Shortsword

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 6 () Piercing damage.
Confirmation

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