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Monster

Bulezau

Medium Fiend · Chaotic Evil

Mordenkainen's Tome of Foes Page 131
Armor Class 14
Hit Points 52 (7d8 + 21)
Speed Walk 40 ft.
CR 3
STR 15 +2
DEX 14 +2
CON 17 +3
INT 8 -1
WIS 9 -1
CHA 6 -2

Traits

Rotting Presence

When any creature that isn't a demon starts its turn within 30 feet one or more bulezaus, that creature must succeed on a DC 13 Constitution saving throw or take Necrotic damage plus 1 Necrotic damage for each bulezau within 30 feet of it.

Standing Leap

The bulezau's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Sure-Footed

The bulezau has advantage on Strength and Dexterity saving throws made against effects that would knock it .

Actions

Barbed Tail

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 8 () Piercing damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw against disease or become until the disease ends. While in this way, the target sports festering boils, coughs up flies, and sheds rotting skin, and the target must repeat the saving throw after every 24 hours that elapse. On a successful save, the disease ends. On a failed save, the target's hit point maximum is reduced by 4 (). The target dies if its hit point maximum is reduced to 0.
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