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Monster

Cackler

Small Fiend · Chaotic Evil

Guildmasters' Guide to Ravnica Page 195
Armor Class 15
Hit Points 10 (3d6)
Speed Walk 30 ft.
CR 1/2
STR 9 -1
DEX 16 +3
CON 11 +0
INT 11 +0
WIS 7 -2
CHA 12 +1

Traits

Last Laugh

When the cackler dies, it releases a dying laugh that scars the minds of other nearby creatures. Each creature within 10 feet of the cackler must succeed on a DC 11 Wisdom saving throw or take 2 () Psychic damage.

Mimicry

The cackler can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 11 Wisdom () check.

Actions

Bite

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 5 () Piercing damage.

Spiked Chain

Melee Weapon Attack +5 to hit, reach 10 ft., one target. 6 () Slashing damage.
Confirmation

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