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Monster

Champion

Medium Humanoid · Any Alignment

Volo's Guide to Monsters Page 212
Armor Class 18
Hit Points 143 (22d8 + 44)
Speed Walk 30 ft.
CR 9
STR 20 +5
DEX 15 +2
CON 14 +2
INT 10 +0
WIS 14 +2
CHA 12 +1

Traits

Indomitable (2/Day)

The champion rerolls a failed saving throw.

Second Wind (Recharges after a Short or Long Rest)

As a bonus action, the champion can regain 20 hit points.

Actions

Multiattack

The champion makes three attacks with its greatsword or its shortbow.

Greatsword

Melee Weapon Attack +9 to hit, reach 5 ft., one target. 12 () Slashing damage, plus 7 () Slashing damage if the champion has more than half of its total hit points remaining.

Shortbow

Ranged Weapon Attack +6 to hit, range 80/320 ft., one target. 5 () Piercing damage, plus 7 () Piercing damage if the champion has more than half of its total hit points remaining.
Confirmation

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