Armor Class
13
Changeling
Medium Humanoid · Any Alignment
Hit Points
22 (4d8 + 4)
Speed
Walk 30 ft.
CR
1/2
Traits
Change Appearance
The changeling can use its action to polymorph into a Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Actions
Multiattack
The changeling makes two attacks with its dagger.
Dagger
Melee or Ranged Weapon Attack +4 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage.
Unsettling Visage (Recharges after a Short or Long Rest)
Each creature within 30 feet of the changeling must succeed on a DC 13 Wisdom saving throw or be for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.