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Monster

Chasme

Large Fiend · Chaotic Evil

Monster Manual (2024) Page 69
Armor Class 15
Hit Points 78 (12d10 + 12)
Speed Walk 20 ft., Fly 60 ft.
CR 6
STR 15 +2
DEX 15 +2
CON 12 +1
INT 11 +0
WIS 14 +2
CHA 10 +0

Traits

Demonic Restoration

If the chasme dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.

Magic Resistance

The chasme has Advantage on saving throws against spells and other magical effects.

Spider Climb

The chasme can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Proboscis

Melee Attack +5, reach 5 ft. 16 () Piercing damage plus 21 () Necrotic damage. If the target is a creature, its Hit Points maximum decreases by an amount equal to the Necrotic damage taken.

Bonus Actions

Drone

CON Save DC 12, each creature in a 30-foot Emanation [Area Of Effect] originating from the chasme (demons automatically succeed on this save).
Failure: The target has the condition and repeats the save at the end of each of its turns. The target succeeds automatically after 10 minutes or if it takes damage or a creature within 5 feet of it takes an action to empty a flask of on it.
Success: The target is immune to this chasme's Drone for 24 hours.
Confirmation

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