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Monster

Conclave Dryad

Medium Fey · Lawful Good

Guildmasters' Guide to Ravnica Page 194
Armor Class 16
Hit Points 143 (22d8 + 44)
Speed Walk 30 ft.
CR 9
STR 12 +1
DEX 19 +4
CON 14 +2
INT 19 +4
WIS 20 +5
CHA 21 +5

Traits

Magic Resistance

The dryad has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants

The dryad can communicate with beasts and plants as if they and the dryad shared a language.

Actions

Multiattack

The dryad makes three attacks, using its vine staff, its longbow, or both.

Vine Staff

Melee Weapon Attack +9 to hit, reach 5 ft., one target. 12 () Bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Dexterity saving throw or become by twisting vines for 1 minute. A target in this way can use an action to make a DC 17 Strength () or Dexterity () check, ending the effect on itself on a success.

Longbow

Ranged Weapon Attack +8 to hit, range 150/600 ft., one target. 8 () Piercing damage.

Summon Mount (1/Day)

The dryad magically summons a mount, which appears in an unoccupied space within 60 feet of the dryad. The mount remains for 8 hours, until it or the dryad dies, or until the dryad dismisses it as an action. The mount uses the stat block of an (see the Monster Manual) with these changes: it is a plant instead of a beast, it has an Intelligence of 6, and it understands Sylvan but can't speak. While within 1 mile of the mount, the dryad can communicate with it telepathically.

Suppress Magic Recharge 5

The dryad targets one magic item it can see within 120 feet of it. If the magic item isn't an artifact, its magical properties are suppressed for 10 minutes, until the dryad is or dies, or until the dryad uses a bonus action to end the effect.
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