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Monster

Couatl

Medium Celestial · Lawful Good

Monster Manual (2024) Page 82
Armor Class 19
Hit Points 60 (8d8 + 24)
Speed Walk 30 ft., Fly 90 ft.
CR 4
STR 16 +3
DEX 20 +5
CON 17 +3
INT 18 +4
WIS 20 +5
CHA 18 +4

Traits

Shielded Mind

The couatl's thoughts can't be read by any means, and other creatures can communicate with it telepathically only if it allows them.

Actions

Bite

Melee Attack +7, reach 5 ft. 11 () Piercing damage, and the target has the condition until the end of the couatl's next turn.

Constrict

STR Save DC 15, one Medium or smaller creature the couatl can see within 5 feet.
Failure: 8 () Bludgeoning damage. The target has the condition (escape DC 13), and it has the condition until the grapple ends.
Confirmation

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