Armor Class
16
Cultist of Bhaal
Small, Medium Humanoid · Neutral Evil
Hit Points
144 (17d8 + 68)
Speed
Walk 30 ft.
CR
7
Traits
Blood-Soaked Resolve
While Bloodied, the cultist has Advantage on saving throws.
Actions
Multiattack
The cultist makes three Cursed Blade attacks. It can replace one of these attacks with a use of Spellcasting.
Cursed Blade
Melee or Ranged Attack +7 (with Advantage if the target doesn't have all its Hit Points), reach 5 ft. or range 20/80 ft. 14 () Slashing damage.
The blade magically returns to the cultist's hand immediately after a ranged attack.
The blade magically returns to the cultist's hand immediately after a ranged attack.