Armor Class
17
Deadstone Cleft Stone Giant
Huge Giant · Neutral
Hit Points
126 (11d12 + 55)
Speed
Walk 40 ft.
CR
7
Traits
Stone Camouflage
The giant has advantage on Dexterity () checks made to hide in rocky terrain.
Actions
Multiattack
The giant makes two greatclub attacks.
Greatclub
Melee Weapon Attack +9 to hit, reach 15 ft., one target. 19 () Bludgeoning damage.
Rock
Ranged Weapon Attack +9 to hit, range 60/240 ft., one target. 28 () Bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked .
Reactions
Rock Catching
If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no Bludgeoning damage from it.