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Monster

Deathlock Mastermind

Medium Undead · Neutral Evil

Mordenkainen Presents: Monsters of the Multiverse Page 87
Armor Class 13
Hit Points 110 (20d8 + 20)
Speed Walk 30 ft.
CR 8
STR 11 +0
DEX 16 +3
CON 12 +1
INT 15 +2
WIS 12 +1
CHA 17 +3

Traits

Devil's Sight

Magical darkness doesn't impede the deathlock's Darkvision.

Turn Resistance

The deathlock has advantage on saving throws against any effect that turns Undead.

Unusual Nature

The deathlock doesn't require air, food, drink, or sleep.

Actions

Multiattack

The deathlock makes two Deathly Claw or Grave Bolt attacks.

Deathly Claw

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 13 ( Necrotic damage).

Grave Bolt

Ranged Spell Attack +6 to hit, range 120 ft., one target. 13 () Necrotic damage. If the target is Large or smaller, it must succeed on a DC 16 Strength saving throw or become as shadowy tendrils wrap around it for 1 minute. A target can use its action to repeat the saving throw, ending the effect on itself on a success.
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