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Monster

Deathlock Mastermind

Medium Undead · Lawful Evil

Mordenkainen's Tome of Foes Page 129
Armor Class 13, 16
Hit Points 110 (20d8 + 20)
Speed Walk 30 ft.
CR 8
STR 11 +0
DEX 16 +3
CON 12 +1
INT 15 +2
WIS 12 +1
CHA 17 +3

Traits

Turn Resistance

The deathlock has advantage on saving throws against any effect that turns undead.

Actions

Deathly Claw

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 13 () Necrotic damage).

Grave Bolts

Ranged Spell Attack +6 to hit, range 120 ft., one or two targets. 18 () Necrotic damage. If the target is Large or smaller, it must succeed on a DC 16 Strength saving throw or become as shadowy tendrils wrap around it for 1 minute. A target can use its action to repeat the saving throw, ending the effect on itself on a success.
Confirmation

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