Armor Class
20
Dermot Wurder (Tier 3)
Small Humanoid · Lawful Good
Hit Points
93 (17d6 + 34)
Speed
Walk 30 ft., Swim 30 ft. ((mariner's armor))
CR
8
Traits
Special Equipment
Dermot wears and wields a ruidium warhammer (see appendix B). If Dermot rolls a 1 on an attack roll made with the warhammer, he must succeed on a DC 20 Charisma saving throw or gain 1 level of .
Actions
Multiattack
Dermot makes one Ruidium Warhammer attack and one Searing Wrath attack.
Ruidium Warhammer
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 8 () Bludgeoning damage, or 9 () Bludgeoning damage when used with two hands, plus 7 () Psychic damage.
Searing Wrath
Ranged Spell Attack +8 to hit, range 60 ft., one creature. 22 () Radiant damage, and the target is until the end of its next turn.