Armor Class
14
Dire Wolf
Large Beast · Unaligned
Hit Points
37 (5d10 + 10)
Speed
Walk 50 ft.
CR
1
Traits
Keen Hearing and Smell
The wolf has advantage on Wisdom () checks that rely on hearing or smell.
Pack Tactics
The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't .
Actions
Bite
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 10 () Piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked .