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Monster

Diva

Medium Humanoid · Any Alignment

Journeys through the Radiant Citadel Page 72
Armor Class 13
Hit Points 16 (3d8 + 3)
Speed Walk 30 ft.
CR 1/2
STR 11 +0
DEX 14 +2
CON 12 +1
INT 11 +0
WIS 13 +1
CHA 11 +0

Traits

Keen Hearing and Sight

The diva has advantage on Wisdom () checks that rely on hearing or sight.

Actions

Multiattack

The scout makes two melee attacks.

Broken Bottle

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage.

Longbow

Ranged Weapon Attack +4 to hit, ranged 150/600 ft., one target. 6 () Piercing damage.
Confirmation

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