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Monster

Don-Jon Raskin

Medium Humanoid · Neutral

Dragon+ Digital Issue Adventures Page 56
Armor Class 10
Hit Points 44 (8d8 + 8)
Speed Walk 30 ft.
CR 1/2
STR 11 +0
DEX 10 +0
CON 13 +1
INT 12 +1
WIS 10 +0
CHA 14 +2

Traits

Brave

Don-Jon has advantage on saving throws against being .

Not Dead Yet (Recharges after a Long Rest)

If damage reduces Don-Jon to 0 hit points, he drops to 1 hit point instead and gains advantage on attack rolls until the end of his next turn.

Actions

Multiattack

Don-Jon makes three melee attacks.

Dagger

Melee or Ranged Weapon Attack +2 to hit, reach 5 ft. or range 20/60 ft., one target. 2 () Piercing damage.

Sling

Ranged Weapon Attack +2 to hit, range 30/120 ft., one target. 2 () Bludgeoning damage.
Confirmation

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