Armor Class
9
Domestic Wonder
Medium Construct · Unaligned
Hit Points
5 (1d8 + 1)
Speed
Walk 30 ft.
CR
—
Traits
Mechanical Determination
If damage reduces the wonder to 0 Hit Points, it makes a Constitution saving throw with a DC of 5 plus the damage taken unless the damage is Lightning or from a Critical Hit. On a successful save, the wonder drops to 1 Hit Points instead.
Wind-Up Operation
The wonder has the condition until another creature winds it with the wonder's unique key for 1 minute. Once wound, the wonder operates for 10 days or until a creature touches the wonder with its key as a action to deactivate it, after which the wonder has the condition until it is wound again.