Armor Class
14
Doppelganger
Medium Monstrosity · Neutral
Hit Points
52 (8d8 + 16)
Speed
Walk 30 ft.
CR
3
Actions
Multiattack
The doppelganger makes two Slam attacks and uses Unsettling Visage if available.
Slam
Melee Attack +6 (with Advantage during the first round of each combat), reach 5 ft. 11 () Bludgeoning damage.
Unsettling Visage Recharge 6
WIS Save DC 12, each creature in a 15-foot Emanation [Area Of Effect] originating from the doppelganger that can see the doppelganger.
Failure: The target has the condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
Failure: The target has the condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
Bonus Actions
Shape-Shift
The doppelganger shape-shifts into a Medium or Small Humanoid, or it returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.