Armor Class
12, 15
Drivvin Freth
Medium Humanoid · Neutral Evil
Hit Points
99 (18d8 + 18)
Speed
Walk 30 ft.
CR
12
Traits
Magic Resistance
Drivvin has advantage on saving throws against spells and other magical effects.
Actions
Dagger
Melee or Ranged Weapon Attack +6 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage.
Summon Demon (1/Day)
Drivvin magically summons a Demon Of Challenge Rating 6 Or Lower. The summoned demon appears in an unoccupied space within 60 feet of him, acts as his ally, and can't summon other demons. The summoned demon remains until Drivvin dismisses it as an action or until the demon is reduced to 0 hit points.