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Monster

Dunbarrow Witch

Medium Humanoid · Neutral Evil

Monstrous Compendium Volume 4: Eldraine Creatures
Armor Class 12, 15
Hit Points 72 (16d8)
Speed Walk 30 ft.
CR 5
STR 12 +1
DEX 14 +2
CON 11 +0
INT 16 +3
WIS 15 +2
CHA 20 +5

Actions

Multiattack

The witch makes two Poison Dagger attacks. It can replace one of these attacks with Spellcasting.

Poison Dagger

Melee or Ranged Weapon Attack +5 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage plus 21 () Poison damage.

Polymorph Concoction (1/Day)

The witch hurls a bottle of liquid at a point up to 20 feet away from itself, which shatters into a cloud of magical smoke that fills a 10-foot-radius sphere. Each creature in that area must succeed on a DC 16 Wisdom saving throw or transform into a creature, as if under the effects of a spell, transforming into one of the following forms (roll a ): 1, bat; 2, frog; 3, lizard; or 4, rat. This transformation lasts for 1 hour or until the creature drops to 0 hit points in its new form.

Shattered Shards

The witch targets a point it can see within 30 feet of itself. The air there magically solidifies into a mirrorlike pane, then shatters in a 15-foot cone originating from that point. Each creature in that area must make a DC 16 Dexterity saving throw, taking 25 () Force damage on a failed save, or half as much damage on a successful one.
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