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Monster

Dust Mephit

Small Elemental · Neutral Evil

Monster Manual Page 215
Armor Class 12
Hit Points 17 (5d6)
Speed Walk 30 ft., Fly 30 ft.
CR 1/2
STR 5 -3
DEX 14 +2
CON 10 +0
INT 9 -1
WIS 11 +0
CHA 10 +0

Traits

Death Burst

When the mephit dies, it explodes in a burst of dust. Each creature within 5 feet of it must then succeed on a DC 10 Constitution saving throw or be for 1 minute. A creature can repeat the saving throw on each of its turns, ending the effect on itself on a success.

Actions

Claws

Melee Weapon Attack +4 to hit, reach 5 ft., one creature. 4 () Slashing damage.

Blinding Breath Recharge 6

The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Confirmation

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