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Monster

Edgin Darvis

Medium Humanoid · Chaotic Good

Honor Among Thieves: The Gamemaster's Guide
Armor Class 14
Hit Points 110 (17d8 + 34)
Speed Walk 30 ft.
CR 5
STR 14 +2
DEX 16 +3
CON 14 +2
INT 14 +2
WIS 16 +3
CHA 18 +4

Actions

Multiattack

Edgin makes two Reinforced Lute or Shortsword attacks.

Reinforced Lute

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Bludgeoning damage plus 11 () Thunder damage.

Shortsword

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 6 () Piercing damage plus 11 () Thunder damage.

Disorienting Words

Edgin magically taunts up to three creatures he can see within 60 feet of himself. Each creature must succeed on a DC 15 Wisdom saving throw or take 10 () Psychic damage and have disadvantage on the next attack roll it makes before the start of Edgin's next turn.

Reactions

Inspiring Words (3/Day)

When a creature Edgin can see within 60 feet of himself fails an ability check, an attack roll, or a saving throw, Edgin grants the creature magical encouragement. The creature can roll a and add the number rolled to the total, potentially turning the failure into a success.
Confirmation

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