Armor Class
20
Emerald Claw Commander
Small, Medium Humanoid · Lawful Evil
Hit Points
78 (12d8 + 24)
Speed
Walk 30 ft.
CR
4
Traits
Aura of Authority
While in a 30-foot Emanation [Area Of Effect] originating from the commander, the commander and its allies have Advantage on attack rolls and saving throws, provided the commander doesn't have the condition.
Actions
Multiattack
The commander makes two attacks, using Flail or Javelin in any combination.
Flail
Melee Attack +6, reach 5 ft. 8 () Bludgeoning damage—plus 7 () Necrotic damage if the commander is Bloodied—and the target has Disadvantage on its next attack roll before the start of the commander's next turn.
Javelin
Melee or Ranged Attack +6, reach 5 ft. or range 30/120 ft. 7 () Piercing damage—plus 7 () Necrotic damage if the commander is .