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Monster

Emerald Claw Commander

Small, Medium Humanoid · Lawful Evil

Encounters from the Abyss Page 90
Armor Class 20
Hit Points 78 (12d8 + 24)
Speed Walk 30 ft.
CR 4
STR 18 +4
DEX 11 +0
CON 15 +2
INT 15 +2
WIS 12 +1
CHA 14 +2

Traits

Aura of Authority

While in a 30-foot Emanation [Area Of Effect] originating from the commander, the commander and its allies have Advantage on attack rolls and saving throws, provided the commander doesn't have the condition.

Actions

Multiattack

The commander makes two attacks, using Flail or Javelin in any combination.

Flail

Melee Attack +6, reach 5 ft. 8 () Bludgeoning damage—plus 7 () Necrotic damage if the commander is Bloodied—and the target has Disadvantage on its next attack roll before the start of the commander's next turn.

Javelin

Melee or Ranged Attack +6, reach 5 ft. or range 30/120 ft. 7 () Piercing damage—plus 7 () Necrotic damage if the commander is .
Confirmation

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