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Monster

Emerald Claw Knight

Small, Medium Humanoid · Lawful Evil

Encounters from the Abyss Page 90
Armor Class 18
Hit Points 52 (8d8 + 16)
Speed Walk 30 ft.
CR 2
STR 17 +3
DEX 11 +0
CON 14 +2
INT 13 +1
WIS 10 +0
CHA 13 +1

Actions

Multiattack

The knight makes two attacks, using Flail or Javelin in any combination.

Flail

Melee Attack +5, reach 5 ft. 7 () Bludgeoning damage—plus 4 () Necrotic damage if the knight is Bloodied—and the target has Disadvantage on its next attack roll before the start of the knight's next turn.

Javelin

Melee or Ranged Attack +5, reach 5 ft. or range 30/120 ft. 6 () Piercing damage—plus 4 () Necrotic damage if the knight is .
Confirmation

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