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Monster

Faerie Pest

Small Fey · Chaotic Evil

Monstrous Compendium Volume 4: Eldraine Creatures
Armor Class 14
Hit Points 22 (5d6 + 5)
Speed Walk 30 ft., Fly 30 ft.
CR 1
STR 8 -1
DEX 16 +3
CON 12 +1
INT 10 +0
WIS 12 +1
CHA 14 +2

Actions

Stingblade

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Slashing damage plus 5 () Poison damage. If the faerie had advantage on the attack roll, the target takes an additional 3 () Slashing damage.

Theft of Nerves (1/Day)

The faerie unleashes a burst of mind-muddling magic in a 15-foot cone. Each creature in that area must succeed on a DC 12 Intelligence saving throw or have the condition for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Bonus Actions

Mischievous Stealth

The faerie takes the action.
Confirmation

Are you sure?