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Monster

Fhenimore

Medium Humanoid · Lawful Evil Chaotic Evil

Lightning Keep Page 20
Armor Class 13
Hit Points 75 (10d8 + 30)
Speed Walk 30 ft., Swim 30 ft.
CR 5
STR 16 +3
DEX 10 +0
CON 16 +3
INT 10 +0
WIS 15 +2
CHA 14 +2

Traits

Amphibious

Fhenimore can breathe air and water.

Blood Frenzy

Fhenimore has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Actions

Thunderous Touch

Melee Spell Attack +5 to hit, reach 5 ft., one creature. 27 () Thunder damage.
Confirmation

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