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Monster

Fire Elemental

Large Elemental · Neutral

Monster Manual (2024) Page 118
Armor Class 13
Hit Points 93 (11d10 + 33)
Speed Walk 50 ft.
CR 5
STR 10 +0
DEX 17 +3
CON 16 +3
INT 6 -2
WIS 10 +0
CHA 7 -2

Traits

Fire Aura

At the end of each of the elemental's turns, each creature in a 10-foot Emanation [Area Of Effect] originating from the elemental takes 5 () Fire damage. Creatures and flammable objects in the Emanation [Area Of Effect] start Burning.

Fire Form

The elemental can move through a space as narrow as 1 inch without expending extra movement to do so, and it can enter a creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 () Fire damage.

Illumination

The elemental sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet.

Water Susceptibility

The elemental takes 3 () Cold damage for every 5 feet the elemental moves in water or for every gallon of water splashed on it.

Actions

Multiattack

The elemental makes two Burn attacks.

Burn

Melee Attack +6, reach 5 ft. 10 () Fire damage. If the target is a creature or a flammable object, it starts Burning.
Confirmation

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