Armor Class
13
Fire Elemental
Large Elemental · Neutral
Hit Points
93 (11d10 + 33)
Speed
Walk 50 ft.
CR
5
Traits
Fire Aura
At the end of each of the elemental's turns, each creature in a 10-foot Emanation [Area Of Effect] originating from the elemental takes 5 () Fire damage. Creatures and flammable objects in the Emanation [Area Of Effect] start Burning.
Fire Form
The elemental can move through a space as narrow as 1 inch without expending extra movement to do so, and it can enter a creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 () Fire damage.
Illumination
The elemental sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet.
Water Susceptibility
The elemental takes 3 () Cold damage for every 5 feet the elemental moves in water or for every gallon of water splashed on it.
Actions
Multiattack
The elemental makes two Burn attacks.
Burn
Melee Attack +6, reach 5 ft. 10 () Fire damage. If the target is a creature or a flammable object, it starts Burning.