Armor Class
18
Firemane Angel
Medium Celestial · Chaotic Good
Hit Points
135 (18d8 + 54)
Speed
Walk 40 ft., Fly 120 ft.
CR
12
Traits
Flyby
The angel doesn't provoke an opportunity attack when it flies out of an enemy's reach.
Magic Resistance
The angel has advantage on saving throws against spells and other magical effects.
Relentless (Recharges after a Short or Long Rest)
If the angel takes 21 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Actions
Multiattack
The angel makes two melee attacks.
Longsword
Melee Weapon Attack +10 to hit, reach 5 ft., one target. 10 () Slashing damage, or 11 () Slashing damage if used with two hands, plus 22 () fire or Radiant damage (angel's choice).