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Monster

Firenewt Warlock of Imix

Medium Elemental · Neutral Evil

Mordenkainen Presents: Monsters of the Multiverse Page 125
Armor Class 10
Hit Points 33 (6d8 + 6)
Speed Walk 30 ft.
CR 1
STR 13 +1
DEX 11 +0
CON 12 +1
INT 9 -1
WIS 11 +0
CHA 14 +2

Traits

Amphibious

The firenewt can breathe air and water.

Devil's Sight

Magical darkness doesn't impede the firenewt's Darkvision.

Imix's Blessing

When the firenewt reduces an enemy to 0 hit points, the firenewt gains 5 temporary hit points.

Actions

Multiattack

The firenewt makes three Morningstar or Fire Ray attacks.

Morningstar

Melee Weapon Attack +3 to hit, reach 5 ft., one target. 5 () Piercing damage.

Fire Ray

Ranged Spell Attack +4 to hit, range 120 ft., one target. 5 () Fire damage.
Confirmation

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