Armor Class
10
Firenewt Warlock of Imix
Medium Elemental · Neutral Evil
Hit Points
33 (6d8 + 6)
Speed
Walk 30 ft.
CR
1
Traits
Amphibious
The firenewt can breathe air and water.
Devil's Sight
Magical darkness doesn't impede the firenewt's Darkvision.
Imix's Blessing
When the firenewt reduces an enemy to 0 hit points, the firenewt gains 5 temporary hit points.
Actions
Multiattack
The firenewt makes three Morningstar or Fire Ray attacks.
Morningstar
Melee Weapon Attack +3 to hit, reach 5 ft., one target. 5 () Piercing damage.
Fire Ray
Ranged Spell Attack +4 to hit, range 120 ft., one target. 5 () Fire damage.