Armor Class
17
Flying Wand
Small Construct · Unaligned
Hit Points
17 (5d6)
Speed
Walk, Fly 50 ft. ((hover))
CR
1/4
Traits
Antimagic Susceptibility
The wand is while in the area of an . If targeted by , the wand must succeed on a Constitution saving throw against the caster's spell save DC or fall for 1 minute.
False Appearance
While the wand remains motionless and isn't flying, it is indistinguishable from a normal wand.
Actions
Magic Missile
The wand shoots a dart of magical force at one creature that it can detect within 60 feet of it. The target takes 3 () Force damage as the dart hits it unerringly.