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Monster

Ghoul

Medium Undead · Chaotic Evil

Monster Manual Page 148
Armor Class 12
Hit Points 22 (5d8)
Speed Walk 30 ft.
CR 1
STR 13 +1
DEX 15 +2
CON 10 +0
INT 7 -2
WIS 10 +0
CHA 6 -2

Actions

Bite

Melee Weapon Attack +2 to hit, reach 5 ft., one creature. 9 () Piercing damage.

Claws

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 7 () Slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Confirmation

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