Armor Class
17
Giant Skeleton
Huge Undead · Neutral Evil
Hit Points
115 (10d12 + 50)
Speed
Walk 30 ft.
CR
7
Traits
Evasion
If the skeleton is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Magic Resistance
The skeleton has advantage on saving throws against spells and other magical effects.
Turn Immunity
The skeleton is immune to effects that turn undead.
Actions
Multiattack
The skeleton makes three scimitar attacks.
Scimitar
Melee Weapon Attack +8 to hit, reach 10 ft., one target. 15 () Slashing damage.