Armor Class
14, 17
Gloom Weaver
Medium Humanoid · Neutral
Hit Points
104 (16d8 + 32)
Speed
Walk 30 ft.
CR
9
Traits
Burden of Time
Beasts and humanoids, other than shadar-kai, have disadvantage on saving throws while within 10 feet of the gloom weaver.
Fey Ancestry
The gloom weaver has advantage on saving throws against being , and magic can't put it to sleep.
Actions
Multiattack
The gloom weaver makes two spear attacks and casts one spell that takes 1 action to cast.
Shadow Spear
Melee Weapon Attack +8 to hit, reach 5 ft., one target. 7 () Piercing damage plus 26 () Necrotic damage, or 8 () Piercing damage plus 26 () Necrotic damage if used with two hands.
Reactions
Misty Escape (Recharges after a Short or Long Rest)
When the gloom weaver takes damage, it turns and teleports up to 60 feet to an unoccupied space it can see. It remains until the start of its next turn or until it attacks or casts a spell.