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Monster

Gnoll Pack Lord

Medium Humanoid · Chaotic Evil

Monster Manual Page 163
Armor Class 15
Hit Points 49 (9d8 + 9)
Speed Walk 30 ft.
CR 2
STR 16 +3
DEX 14 +2
CON 13 +1
INT 8 -1
WIS 11 +0
CHA 9 -1

Traits

Rampage

When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions

Multiattack

The gnoll makes two attacks, either with its glaive or its longbow, and uses its Incite Rampage if it can.

Bite

Melee Weapon Attack +5 to hit, reach 5 ft., one creature. 5 () Piercing damage.

Glaive

Melee Weapon Attack +5 to hit, reach 10 ft., one target. 8 () Slashing damage.

Longbow

Ranged Weapon Attack +4 to hit, range 150/600 ft., one target. 6 () Piercing damage.

Incite Rampage Recharge 5

One creature the gnoll can see within 30 feet of it can use its reaction to make a melee attack if it can hear the gnoll and has the Rampage trait.
Confirmation

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