Armor Class
15
Gnoll Pack Lord
Medium Humanoid · Chaotic Evil
Hit Points
49 (9d8 + 9)
Speed
Walk 30 ft.
CR
2
Traits
Rampage
When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
Actions
Multiattack
The gnoll makes two attacks, either with its glaive or its longbow, and uses its Incite Rampage if it can.
Bite
Melee Weapon Attack +5 to hit, reach 5 ft., one creature. 5 () Piercing damage.
Glaive
Melee Weapon Attack +5 to hit, reach 10 ft., one target. 8 () Slashing damage.
Longbow
Ranged Weapon Attack +4 to hit, range 150/600 ft., one target. 6 () Piercing damage.
Incite Rampage Recharge 5
One creature the gnoll can see within 30 feet of it can use its reaction to make a melee attack if it can hear the gnoll and has the Rampage trait.