Armor Class
12
Gnoll Witherling
Medium Undead · Chaotic Evil
Hit Points
11 (2d8 + 2)
Speed
Walk 30 ft.
CR
1/4
Traits
Rampage
When the witherling reduces a creature to 0 hit points with a melee attack on its turn, it can take a bonus action to move up to half its speed and make a bite attack.
Actions
Multiattack
The witherling makes two attacks: one with its bite and one with its club, or two with its club.
Bite
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 4 () Piercing damage.
Club
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 4 () Bludgeoning damage.
Reactions
Vengeful Strike
In response to a gnoll being reduced to 0 hit points within 30 feet of the witherling, the witherling makes a melee attack.