Armor Class
13
Goblin Hexer
Small Fey · Chaotic Neutral
Hit Points
45 (10d6 + 10)
Speed
Walk 30 ft.
CR
3
Actions
Multiattack
The goblin makes two Hex Stick attacks. It can replace one attack with a use of Spellcasting.
Hex Stick
Melee or Ranged Attack +5, reach 5 ft. or range 60 ft. 12 () Psychic damage.
Reactions
Jinx
{@actTrigger} A creature the goblin can see hits it with an attack roll. DWIS Save DC 13, the triggering creature.
Failure: The attack misses instead.
Failure: The attack misses instead.