Armor Class
14
Graveyard Revenant
Huge Undead · Neutral
Hit Points
161 (14d12 + 70)
Speed
Walk 40 ft.
CR
7
Traits
Undead Restoration
If the revenant dies, it revives 24 hours later unless is cast on its remains. If it revives, it animates another group of corpses elsewhere on the same plane of existence; it now looks different but uses the same stat block and returns with all its Hit Points.
Actions
Multiattack
The revenant makes two Suffocate attacks.
Suffocate
Melee Attack +8, reach 10 ft. 10 () Bludgeoning damage plus 10 () Necrotic damage. If the target is a Large or smaller creature, it has the condition (escape DC 15). Until the grapple ends, the target is suffocating. The revenant can have up to two targets in this way at a time.
Haunting Glare Recharge 5
WIS Save DC 15, each creature in a 30-foot Emanation [Area Of Effect] originating from the revenant.
Failure: The target has the condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
Failure: The target has the condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.