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Monster

Graveyard Revenant

Huge Undead · Neutral

Monster Manual (2024) Page 260
Armor Class 14
Hit Points 161 (14d12 + 70)
Speed Walk 40 ft.
CR 7
STR 20 +5
DEX 14 +2
CON 20 +5
INT 13 +1
WIS 16 +3
CHA 18 +4

Traits

Undead Restoration

If the revenant dies, it revives 24 hours later unless is cast on its remains. If it revives, it animates another group of corpses elsewhere on the same plane of existence; it now looks different but uses the same stat block and returns with all its Hit Points.

Actions

Multiattack

The revenant makes two Suffocate attacks.

Suffocate

Melee Attack +8, reach 10 ft. 10 () Bludgeoning damage plus 10 () Necrotic damage. If the target is a Large or smaller creature, it has the condition (escape DC 15). Until the grapple ends, the target is suffocating. The revenant can have up to two targets in this way at a time.

Haunting Glare Recharge 5

WIS Save DC 15, each creature in a 30-foot Emanation [Area Of Effect] originating from the revenant.
Failure: The target has the condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
Confirmation

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