Armor Class
20
Graz'zt
Large Fiend · Chaotic Evil
Hit Points
346 (33d10 + 165)
Speed
Walk 40 ft.
CR
24
Traits
Legendary Resistance (3/Day)
If Graz'zt fails a saving throw, he can choose to succeed instead.
Magic Resistance
Graz'zt has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
Graz'zt makes two Wave of Sorrow attacks. He can replace one attack with a use of Spellcasting.
Wave of Sorrow (Greatsword)
Melee Weapon Attack +13 to hit, reach 10 ft., one target. 20 () Force damage plus 14 () Acid damage.
Teleport
Graz'zt teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.
Bonus Actions
Change Shape
Graz'zt transforms into a form that resembles a Medium Humanoid or back into his true form. Aside from his size, his statistics are the same in each form. Any equipment he is wearing or carrying isn't transformed.
Reactions
Negate Spell Recharge 5
Graz'zt tries to interrupt a spell he sees a creature casting within 60 feet of him. If the spell is 3rd level or lower, the spell fails and has no effect. If the spell is 4th level or higher, Graz'zt makes a Charisma check against a DC of 10 + the spell's level. On a success, the spell fails and has no effect.
Legendary Actions
Abyssal Magic
Graz'zt uses Spellcasting or Teleport.
Attack
Graz'zt makes one Wave of Sorrow attack.
Dance, My Puppet!
One creature by Graz'zt that Graz'zt can see must use its reaction to move up to its speed as Graz'zt directs.