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Monster

Graz'zt

Large Fiend · Chaotic Evil

Mordenkainen Presents: Monsters of the Multiverse Page 148
Armor Class 20
Hit Points 346 (33d10 + 165)
Speed Walk 40 ft.
CR 24
STR 22 +6
DEX 15 +2
CON 21 +5
INT 23 +6
WIS 21 +5
CHA 26 +8

Traits

Legendary Resistance (3/Day)

If Graz'zt fails a saving throw, he can choose to succeed instead.

Magic Resistance

Graz'zt has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

Graz'zt makes two Wave of Sorrow attacks. He can replace one attack with a use of Spellcasting.

Wave of Sorrow (Greatsword)

Melee Weapon Attack +13 to hit, reach 10 ft., one target. 20 () Force damage plus 14 () Acid damage.

Teleport

Graz'zt teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.

Bonus Actions

Change Shape

Graz'zt transforms into a form that resembles a Medium Humanoid or back into his true form. Aside from his size, his statistics are the same in each form. Any equipment he is wearing or carrying isn't transformed.

Reactions

Negate Spell Recharge 5

Graz'zt tries to interrupt a spell he sees a creature casting within 60 feet of him. If the spell is 3rd level or lower, the spell fails and has no effect. If the spell is 4th level or higher, Graz'zt makes a Charisma check against a DC of 10 + the spell's level. On a success, the spell fails and has no effect.

Legendary Actions

Abyssal Magic

Graz'zt uses Spellcasting or Teleport.

Attack

Graz'zt makes one Wave of Sorrow attack.

Dance, My Puppet!

One creature by Graz'zt that Graz'zt can see must use its reaction to move up to its speed as Graz'zt directs.
Confirmation

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