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Monster

Harmonium Peacekeeper

Small, Medium Humanoid · Any Alignment

Planescape: Morte's Planar Parade Page 59
Armor Class 18
Hit Points 45 (7d8 + 14)
Speed Walk 30 ft.
CR 3
STR 16 +3
DEX 10 +0
CON 14 +2
INT 12 +1
WIS 14 +2
CHA 11 +0

Traits

Pack Tactics

The peacekeeper has advantage on an attack roll against a creature if at least one of the peacekeeper's allies is within 5 feet of the creature and the ally doesn't have the condition.

Actions

Electrified Mancatcher

Melee Weapon Attack +5 to hit, reach 10 ft., one target. 8 () Piercing damage plus 4 () Lightning damage. If the target is a Large or smaller creature, it has the condition (escape DC 13). Until the condition ends, the target has the condition and can't teleport, the peacekeeper can't make Electrified Mancatcher attacks, and the target takes 8 () Lightning damage at the start of each of its turns.
Confirmation

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