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Monster

Hell Hound

Medium Fiend · Lawful Evil

Monster Manual Page 182
Armor Class 15
Hit Points 45 (7d8 + 14)
Speed Walk 50 ft.
CR 3
STR 17 +3
DEX 12 +1
CON 14 +2
INT 6 -2
WIS 13 +1
CHA 6 -2

Traits

Keen Hearing and Smell

The hound has advantage on Wisdom () checks that rely on hearing or smell.

Pack Tactics

The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't .

Actions

Bite

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 7 () Piercing damage plus 7 () Fire damage.

Fire Breath Recharge 5

The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 () Fire damage on a failed save, or half as much damage on a successful one.
Confirmation

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