Armor Class
15
Hierophant of the Comet
Medium Humanoid · Chaotic Evil
Hit Points
153 (18d8 + 72)
Speed
Walk 30 ft.
CR
11
Traits
Comet's Voice (1/Day)
The hierophant can cast , using Charisma as the spellcasting ability.
Magic Resistance
The hierophant has advantage on saving throws against spells and other magical effects.
Thought Shield
The hierophant's thoughts can't be read by any means unless the hierophant allows it.
Actions
Multiattack
The hierophant makes two Herald's Axe attacks or three Comet Blast attacks.
Herald's Axe
Melee Weapon Attack +9 to hit, reach 5 ft., one target. 11 () Slashing damage plus 10 () Necrotic damage.
Comet Blast
Ranged Spell Attack +9 to hit, range 120 ft., one target. 16 () Force damage.
All-Consuming Star Recharge 6
The hierophant conjures a manifestation of the All-Consuming Star: brilliant light and haunting screams that fill a 20-foot-radius sphere centered on a point the hierophant can see within 60 feet of itself. Each creature within the sphere has the and conditions. Each creature that enters the sphere for the first time on a turn or starts its turn there must make a DC 17 Wisdom saving throw. On a failed save, a creature takes 27 () Psychic damage and has the condition until the start of its next turn. On a successful save, a creature takes half as much damage only. The manifestation persists until the hierophant dies, has the condition, uses a bonus action to end the effect, or uses this action again.
Bonus Actions
Star's Hunger
The hierophant targets one creature within 30 feet of the center of its All-Consuming Star. The target must succeed on a DC 17 Strength saving throw or be pulled up to 30 feet toward the center of the All-Consuming Star.