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Monster

Hulil Lutan

Medium Humanoid · Neutral Evil Chaotic NY Evil

Explorer's Guide to Wildemount Page 240
Armor Class 13
Hit Points 33 (6d8 + 6)
Speed Walk 15 ft.
CR 2
STR 11 +0
DEX 14 +2
CON 12 +1
INT 10 +0
WIS 13 +1
CHA 14 +2

Traits

Dark Devotion

Hulil has advantage on saving throws against being or .

Actions

Multiattack

Hulil makes two melee attacks.

Dagger

Melee or Ranged Weapon Attack +4 to hit, reach 5 ft. or range 20/60 ft., one creature. 4 () Piercing damage.
Confirmation

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