Armor Class
17
Hulking Crab
Huge Beast · Unaligned
Hit Points
76 (8d12 + 24)
Speed
Walk 20 ft., Swim 30 ft.
CR
5
Traits
Amphibious
The crab can breathe air and water.
Shell Camouflage
While the crab remains motionless with its eyestalks and pincers tucked close to its body, it resembles a natural formation or a pile of detritus. A creature within 30 feet of it can discern its true nature with a successful DC 15 Intelligence () check.
Actions
Multiattack
The crab makes two attacks with its claws.
Claw
Melee Weapon Attack +7 to hit, reach 10 ft., one target. 20 () Bludgeoning damage, and the target is (escape DC 15). The crab has two claws, each of which can grapple only one target