Armor Class
11
Ice Mephit
Small Elemental · Neutral Evil
Hit Points
21 (6d6)
Speed
Walk 30 ft., Fly 30 ft.
CR
1/2
Traits
Death Burst
The mephit explodes when it dies. CON Save DC 10, each creature in a 5-foot Emanation [Area Of Effect] originating from the mephit.
Failure: 5 () Cold damage.
Success: Half damage.
Failure: 5 () Cold damage.
Success: Half damage.
Actions
Claw
Melee Attack +3, reach 5 ft. 3 () Slashing damage plus 2 () Cold damage.
Frost Breath Recharge 6
CON Save DC 10, each creature in a 15-foot Cone [Area Of Effect].
Failure: 7 () Cold damage.
Success: Half damage.
Failure: 7 () Cold damage.
Success: Half damage.