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Monster

Icewind Kobold

Small Humanoid · Any Alignment

Icewind Dale: Rime of the Frostmaiden Page 296
Armor Class 14
Hit Points 9 (2d6 + 2)
Speed Walk 30 ft., Climb 20 ft.
CR 1/8
STR 7 -2
DEX 15 +2
CON 12 +1
INT 8 -1
WIS 8 -1
CHA 8 -1

Traits

Pack Tactics

The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't .

Sunlight Sensitivity

While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom () checks that rely on sight.

Actions

Dagger

Melee or Ranged Weapon Attack +4 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage.

Javelin

Melee or Ranged Weapon Attack +0 to hit, reach 5 ft. or range 30/120 ft., one target. 1 () Piercing damage.
Confirmation

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